Ongoing work for Avetinja - an indie puzzle roguelike RPG that’s currently in development. As part of a team of three, it’s my job to figure out how best to visualise the game’s setting, concepts and characters.
The game is primarily inspired by Serbian culture and folklore, but also contains a nice blend of humour and modern pop-culture references, and loads of variety to keep things interesting. No two playthroughs are the same.